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We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. To learn more or opt-out, read our Cookie Policy. A patch for the Xbox version of Silent Hill: Downpour is available now with many important tweaks, publisher Konami Digital Entertainment announced today.
The patch makes improvements and fixes a number of bugs. A better frame rate is at the top of the list, and according to Konami, the update also fixes the save system.
Downpour 's auto-save functionality was a source of frustration for many players, but the publisher did not offer details about how the patch changes the system. After reminding a confused Napier that they used to be neighbors, Murphy savagely beats him.
The scene cuts to black before Murphy lands the finishing blow. Sometime later, following a riot at Ryall, Murphy and a few other inmates are scheduled for transfer to Wayside Maximum Security Penitentiary. Anne Marie Cunningham , a Wayside corrections officer who appears to have a particular interest in Murphy, accompanies them on the transport bus. The bus route passes just outside of eastern Silent Hill.
Here, the road suddenly drops off into nothingness, forcing the driver to pull on the wheel, which sends the bus hurtling through the road barriers and down a hill. Murphy regains consciousness in a forest next to the wrecked bus and decides to make a run for it. Anne finds him in the wilderness and attempts to apprehend him, but slips into a deep ravine, barely managing to hold on.
Here, Murphy can choose to either leave her or assist her. Despite the player's choice, she falls into the chasm. Murphy continues on, winding up on the outskirts of Silent Hill, where he meets Howard Blackwood , an eerily calm but kind mailman. During their brief, cryptic conversation, Howard tells Murphy that the roads are all out and that the best way to leave town is via the nearby sky-tram. Suddenly, Murphy glimpses a mysterious, wheelchair-bound creature in the window of a nearby house.
Apparently not seeing the figure, Howard excuses himself to deliver the rest of his mail. Somewhat confused, Murphy makes his way to the abandoned Devil's Pitstop diner.
In the kitchen, Murphy discovers a gas leak and tries to turn it off, but accidentally starts a fire in the process. He activates the sprinklers to put out the fire, but as the sprinklers fill the room with water, the diner transforms into a water-filled hell. Exploring this new environment, Murphy encounters the Void , which rapidly sucks in everything around it.
Realizing he can't fight the entity, Murphy flees and eventually finds himself back in the normal version of the diner. Murphy surveys the area surrounding the diner and enters an abandoned house, finding another escaped prisoner, Sanchez , attacking what seems to be a helpless woman.
Murphy intervenes, but the "woman" turns out to be a Screamer , which immediately kills Sanchez by slashing his throat. Murphy attacks the monster and defeats it. Although a little shaken, he cautiously explores further, eventually finding a change of clothes and a police badge.
The badge is decorated with a black mourning band, indicating that its owner is dead. After changing out of his prison attire, Murphy plays the arcade-puzzle Jail Break and gets a ticket for the sky-tram, which takes him to the Devil's Pit gorge in southeastern Silent Hill. There, Murphy meets John P. JP tells Murphy of an old railcar train in the mines that can take him into the main town.
In the caverns, Murphy discovers a newspaper article detailing a train accident in the Devil's Pit that resulted in the deaths of eight children, implicating JP's on-the-job drinking as the cause. Soon after, Murphy finds a suicidal JP hanging over a lookout rail, and the player is given the choice to either console him or taunt him. Again, despite the player's decision, JP jumps to his death. Murphy finds and powers up the railcar, but his ride through the mines turns into a hellish tour populated by monsters that try to kill him.
The train derails, and Murphy loses consciousness. Murphy awakens near an exit and runs into a bloodied Anne, whose only concern appears to be apprehending him. Despite Murphy's pleas to cooperate, Anne remains resolute. While making the arrest, Anne inspects his person and finds the mourning band with its attached police badge. She quickly becomes distraught, apparently having known its previous owner.
In a fit of rage, she nearly shoots Murphy, claiming that people like him do not deserve to live, but cannot bring herself to do it and collapses into tears instead. Anne tells him to leave her alone, to which Murphy reluctantly agrees. Murphy wanders Silent Hill's main streets and encounters more of the town's creatures.
When it begins raining, he takes refuge in the abandoned Hillside building, where a nearby radio picks up broadcasts from DJ Bobby Ricks. Some of the broadcasts are song requests specifically made out to Murphy; others are quiet pleas for help from anyone who's listening.
When the rain dies down, Murphy begins searching for Ricks and runs into Howard Blackwood. He tells Murphy that the radio station is located in the Centennial Building before walking off again into the fog. Murphy locates the building and finds his parole papers attached to the entrance, which causes a flashback of Ryall Prison.
Murphy and Sewell appear to be having a private conversation regarding their deal to murder Patrick Napier, the sequestered inmate from the opening scene. Officer Frank Coleridge spots the two talking and calls Murphy over to hand him his files.
Coleridge asks Murphy about the nature of his conversation with Sewell, but he dodges the question. Coleridge warns Murphy to use caution when dealing with Officer Sewell, as his deals tend to not work out so well for the other participants.
It becomes clear that Coleridge has made a substantial effort to help Murphy receive an early release from Ryall because he believes that Murphy is a genuinely good person. Coleridge also says that he is confused as to why a smart man like Murphy would do something as reckless as stealing a police car for no reason.
The flashback ends, and Murphy continues his search for DJ Ricks inside the building. In this vision, Murphy appears to be having a conversation with Officer Sewell in his office, having decided to go through with the plan to kill Patrick Napier.
During their exchange, Sewell reviews the details of their agreement and ominously tells Murphy, "You owe me one". Sewell also implies that Murphy stole the police cruiser and got himself arrested on purpose in order to confront Patrick Napier in prison, but his reason why isn't divulged. Murphy leaves the room, and the vision dissipates. Murphy finds Ricks, who initially behaves in an unusually casual manner, but soon begins speaking in hushed tones, as if somebody or something is listening in.
Ricks reveals that he has been operating the radio station for a very long time, waiting for help. He tells Murphy of a boat docked at the marina that they can both use to escape the town, but he goes on to say that they must first find the boat's keys , which were apparently stolen by an intruder. When Murphy suggests hot-wiring the boat, Ricks says that it won't work, as the town has "rules" that must be adhered to. Before they can leave, Anne shows up, once again determined to arrest Murphy.
However, as an apparent punishment for Ricks breaking the "rules", Screamers ambush the studio and kidnap both him and Anne. Murphy is left all alone, as the building shifts to a prison-like Otherworld. Murphy flees the Void, encounters the Wheelman again, and ends up falling off the exterior of the building's clock tower. Waking up on a bench back in the foggy world , Murphy once again meets Howard, who hands him a letter requesting his presence at St.
Maria's Monastery. Confused and frustrated, Murphy refuses to accept the letter, but Howard explains that it isn't about what he wants suggesting that Howard knows more about the mysterious town than he initially let on. Given no other choice, Murphy accepts the letter and continues on.
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